
In the absence of an official Visual Studio release for Linux, developers have turned to alternatives such as JetBrains Rider, Visual Studio Code, and the MonoDevelop IDE.

While these efforts are commendable, they remain a far cry from an official Visual Studio release for Linux. They have also pointed users to the Visual Studio for Linux feedback item, which, despite being the top request, remains marked as “New” with no concrete action taken.Ĭommunity Efforts to Bring Visual Studio to Linuxĭespite Microsoft’s apparent lack of interest, the community has rallied around the cause of bringing Visual Studio to Linux.Ī notable example is the DotDevelop project, which aims to revive the abandoned MonoDevelop IDE and make it compatible with the latest Linux and.
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The company has directed users to run Visual Studio on a Windows virtual machine, a solution that is both resource-intensive and far from ideal. Microsoft’s response to the numerous requests for Visual Studio on Linux has been underwhelming, to say the least. Microsoft’s Response to the Request for Visual Studio on Linux As of today this topic has more than 2,200 votes.ĭespite this overwhelming demand, Microsoft has remained silent on the topic, leaving many developers frustrated and disappointed. “ Visual Studio for Linux?” is the most voted topic out of more than 200,000 topics posted in the Microsoft developer community. Visual Studio users have long expressed their desire for a Linux version. Top Request from Visual Studio Users: Running on Linux So you can run Xamarin Mono on Linux just fine right now, and have been able to longer than Xamarin's been "a thing".Visual Studio, Microsoft’s flagship integrated development environment (IDE), has been widely acclaimed for its robust feature set and integration capabilities.ĭespite the growing popularity of Linux, Microsoft has shown little interest in porting Visual Studio to the Linux platform, leaving developers to search for alternatives. It's just the Xamarin stuff - the glue to the more popular consumer platforms - that isn't on Linux. And it forces you to separate your concerns nicely, which I always appreciate.ĮDIT: I feel someone should point out that Mono-qua-Mono does run on Linux already.
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Admittedly, the UI is usually a ton of code (always more than I expect, at least), but you could easily get away with good, well-factored libs developed on Linux for let's say half of your coding or more. It'd be easy enough to do that on Linux "for Android", and only use Windows or OS X when you develop your UI and create your distributable. Then, when I'm "done" with (ie, ready to take a break from) the faceless dev, I head over to Xamarin Studio on OS X to hook things up to the iOS UI stubs I made there. I prefer Visual Studio to Xamarin Studio (and am using Starter & Indie licenses, so I can't use Xamarin for Visual Studio), so I like to do faceless development on Windows.

You can't use Xamarin Studio to develop for iOS on Windows, so I stub out a plain console project and have it call my controllers that live in another library project. In a way, I already do something similar when I'm using my Windows laptop. Just as an alternative to, "No, you absolutely can't develop for Xamarin on Linux," I've often considered using MonoDevelop on Linux to develop my faceless, shareable code.


It might be neat to ask if they've revisited that option, even if it didn't support any sort of GUI RAD. He's pretty approachable, and often answers questions on IRC. Probably worth mentioning that Miguel de Icaza (CTO of Xamarin) at least considered that Xamarin support a single distro of Linux in 2011.
